Character Sheet Tientrich

Character Info
Race : Half Elf      Class : Druid/Monk     Sex : Male           Level : 8/1           Alignment : NG

Height : 6'3          Weight : 84kg       Eyes : Amber      Hair : Gold/Brown     Age : 31

Deity : Totem (weather)        Size : Medium       Speed : 40*          Favored Class(es) : Druid, Barbarian

Ability Scores
Strength :      14 (+2)

Dexterity :      16* (+3*)

Constitution : 12 (+1)

Intelligence :  12 (+1)

Wisdom :      20* (+5*)

Charisma :    8* (-1*)

Maximum Load : 175 lbs.

Lift Overhead : 175 lbs. Lift : 350 lbs. Drag or Push : 875 lbs.

Combat Statistics
Hit Points : 65       Initiative : +7 (3 Dex + 4 misc)

Armor Class : 20 (10 base + 0 armor + 0 shield + 3 Dex +1 magic +5 Wis +1 Dodge)

Touch AC : 20 (10 base + 3 Dex + 0 size +2 magic +5 Wis +1 Dodge)                 Flat-Footed AC : 16 (10 base + 0 armor + 0 shield + 0 size+ 1 magic +5 Wis)

Base Attack (BAB) : +6

Base Melee : +8 (6 BAB + 2 Str + 0 misc)                   Base Ranged : +9 (6 BAB + 3 Dex + 0 misc)

Combat Maneuver : +8 (6 BAB + 2 Str + 0 misc)        Maneuver Defense : +26 (10 + 6 BAB + 2 Str + 3 Dex +5 Wis)

Saving Throws
Fortitude : +9 (8 base + 1 Con + 0 misc)

Reflex : +7 (4 base + 3 Dex + 0 misc)

Will : +13 (8 base + 5 Wis + 0 misc)

Racial Abilities and Features
Low light vision

Adaptability (Skill Focus- Perception)

Elf Blood

Elven Immunities

Keen Senses (+2 perception)

Multitalented (2 favoured classes)

Class Abilities and Features
Nature Bond

Nature Sense

Wild Empathy

Woodland Stride

Trackless Step

Resist Nature's Lure

Wild Shape (3/day)

Flurry of Blows

Skills and Languages
[c ] Acrobatics : +7 (1 ranks + 3 Dex + 3 class + 0 misc -0 armor)

[ ] Appraise : +1 (0 ranks + 1 Int + 0 class + 0 misc)

[ ] Bluff : -1 (0 ranks - 1 Cha + 0 class + 0 misc)

[c] Climb : +6 (1 ranks + 2 Str + 3 class + 0 misc - 0 armor)

[c] Craft(sculpture):  +6 (2 ranks +1 Int + 3 class + 0 misc)

[ ] Diplomacy : -1 (0 ranks - 1 Cha + 0 class + 0 misc)

[ ] Disguise : -1 (0 ranks - 1 Cha + 0 class + 0 misc)

[ ] Escape Artist : +3 (0 ranks + 3 Dex + 0 class - 0 misc - 0 armor)

[c] Fly : +9 (3 ranks + 3 Dex + 3 class + 0 misc - 0 armor)

[c] Handle Animal ^ : +5 (3 ranks - 1 Cha + 3 class + 0 misc)

[c] Heal : +10 (3 ranks + 4 Wis + 3 class + 0 misc)

[ ] Intimidate : -1 (0 ranks - 1 Cha + 0 class + 0 misc)

[c] Know: Geography ^ : +8 (4 ranks + 1 Int + 3 class + 0 misc)

[ ] Know: Local^: +3 (2 ranks +1 Int)

[c] Know: Nature ^ : +13 (7 ranks + 1 Int + 3 class + 2 misc)

[ ] Know: Planes^: +2 (1 rank +1 Int)

[c] Perception : +22 (9 ranks + 5 Wis + 3 class + 5 misc)

[ ] Perform: : -1 (0 ranks - 1 Cha + 0 class + 0 misc)

[c] Profession (brewing): +9 (1 rank + 5 wis + 3 class)

[c] Ride : +3 (0 ranks + 3 Dex + 0 class + 0 misc - 0 armor)

[ ] Sense Motive : +5 (0 ranks + 5 Wis + 0 class + 0 misc)

[c] Spellcraft ^ : +10 (6 ranks + 1 Int + 3 class + 0 misc)

[c ] Stealth : +8 (2 ranks + 3 Dex + 3 class + 0 misc - 0 armor)

[c] Survival : +15 (5 ranks + 5 Wis + 3 class + 2 misc)

[c] Swim : +6 (1 ranks + 2 Str + 3 class - 0 misc - 0 armor)

Your maximum ranks in a skill are equal to your total level.

Class skills with at least 1 skill rank in them gain a +3 "class" bonus.

[c] denotes a class skill. ^ denotes a skill that cannot be used untrained.

Languages : Common, Elvish, Shoanti, Druidic

Feats
Skill Focus (Perception), Spell Focus (conjuration), Craft Wondrous Item, Natural Spell, Improved Initiative, Augment Summoning, Dodge, Stunning Fist, Improved Unarmed Strike

Money and Equipment
Armor :     Shield :  Belt :  Dex +2    Body : Clothes     Chest :      Eyes :  Mistsight    Feet :  Boots of Striding    Hands: Gloves of resist cold/elec 5/5

Head :      Headband : Headband of Inspired Wisdom +2 Cha+1    Neck :  Amulet (Vicious- 1d6 cold, 1d6 elec)    Ring #1 :  Protection+1    Ring #2 :         Shoulders :      Wrists : Bracers of enlarge

Weapon : Unarmed      Weapon  :

Other Equipment :

Backpack, Scroll Case, Rope 50', Flint andSteel, Fish Hook, Iron Pot, Waterskin

Pearl of Power lvl 1

Metamagic Rod of Dazing (lesser)

Scrolls: Detect Animal/Plant, Detect Snares/Pits, Faeri Fire, remove paralysis, reincarnate, warp wood, heat metal

Total Weight:

Lgt Load : 58     Med Load : 116      Hvy Load : 175

Money : 7pp, 8gp, 7sp, 2cp

Other Treasure : nil

Spellbook
Level 0 : Level 1 : Level 2

Magic
Level 0 4 spells per day 0 bonus DC 14 (10 + level + 4 ability)

Level 1 4 spells per day 1 bonus 1 domain DC 15 (10 + level + 4 ability)

Level 2 3 spells per day 1 bonus 1 domain DC 16 (10 + level + 4 ability)

Level 3 3 spells per day 1 bonus 1 domain DC 17

Level 4 2 spells per day 1 bonus 1 domain DC 18